Changes between Version 67 and Version 68 of vnc3d


Ignore:
Timestamp:
05/03/16 23:20:02 (8 years ago)
Author:
Jens Henrik Goebbert
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • vnc3d

    v67 v68  
    3131* multiple clients may connect to a VNC server at the same time sharing the same session (support, presentation, group discussions)
    3232
    33 === VNC software used at the JSC:
     33VNC follows a very general approach, where a remote graphical desktop on one node of the remote cluster is started. \\
     34On the user's workstation only a lightweight VNC viewer has to be installed. \\
     35The graphical screen of the remote desktop is send as an image from the cluster to the viewer on the fly.
     36
     37The user can work with this remote graphical desktop in the usual way, just by interacting with keyboard and mouse. \\
     38This is a very convenient way to work on a remote machine, not only for data visualization.
     39
     40VNC offers the ability to detach from a session (running in a VNC server) and then attach back at a later time. \\
     41That means, that the user can close the VNC viewer on his/her computer and any application started in the VNC session on the server keeps on running - they do not pause or even be killed. \\
     42Later on the user can connect back to the same VNC session (even from a different computer) and keep on working. \\
     43
     44[[Image(Trac_Setup_VNC.png, 640px)]]\\
     45
     46==== hardware accelerated rendering (OpenGL)
     47[[Image(https://upload.wikimedia.org/wikipedia/commons/thumb/6/67/X11transport.png/600px-X11transport.png, 200px, align=right, margin=0)]]
     48Whenever an OpenGL capable visualization software, like !VisIt, is started on the remote cluster node, \\
     49OpenGL commands can be redirected to the GPU of this node with the help of [http://www.virtualgl.org VirtualGL]. \\
     50* ... using '''vglrun''' (e.g. vglrun paraview)
     51This way the hardware accelerated rendering capabilities of a cluster node (if available) can be exploit for remote rendering. \\
     52(attention: __without__ VirtualGL software, rendering using the CPU instead of the GPU must be used (if available), which is much slower).
     53
     54=== Ok, what do I have to do?
    3455
    3556Option A)