wiki:intern/PUDG0313

PEPC on GPU

  1. Traversal for particle groups (= tree nodes). Options: same # particles, tree level, ...
  2. Bundling of particle-based interaction lists (traversal). New/modified backend to buffer interaction nodes.

General optimisation measures

  1. Serial walk optimisation: MAC preprocessing; multipole prefetching
  2. For high-accuracy applications: variable-order implementation
  3. Cell-cell interactions

Last modified 11 years ago Last modified on 03/08/13 12:20:03
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