PEPC on GPU
- Traversal for particle groups (= tree nodes). Options: same # particles, tree level, ...
- Bundling of particle-based interaction lists (traversal). New/modified backend to buffer interaction nodes.
General optimisation measures
- Serial walk optimisation: MAC preprocessing; multipole prefetching
- For high-accuracy applications: variable-order implementation
- Cell-cell interactions
Last modified
11 years ago
Last modified on 03/08/13 12:20:03
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