Changes between Version 2 and Version 3 of vnc3d/vglconnect


Ignore:
Timestamp:
09/30/16 09:58:27 (8 years ago)
Author:
Jens Henrik Goebbert
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • vnc3d/vglconnect

    v2 v3  
    3131\\
    3232=== 2. Start an X Server ...
     33Start an X Server on your local machine.
     34* Linux - your X11 server is used for your standard desktop and should be running already
     35* MacOSX - start the Mac X11 application \\  in the X11 application, start a new xterm [Command-N] if one isn’t already started
     36* Windows\Cygwin -  start Cygwin/X \\ start a new xterm if one isn’t already started (right-click on the Cygwin/X taskbar icon, then select Applications–>xterm.)
     37
     38\\
     39=== 3. Connect to JURECAVIS ...
    3340In this scenario any OpenGL commands are computed to a JPEG on JURECAVIS and send to the local machine via the VGL Transport Layer. The 2D (X11) command are directly passed to the local X server running on your machine.
    3441By default the X11 traffic is encrypted, but the VGL Transport is left unencrypted to maximize performance.
    3542This will fail on JURECA - you need to encrypt the VGL Transport, too, which is forced with the '''-s''' flag:
    3643
     44{{{ #!sh
     45vglconnect -s <USERID>@jurecavis.fz-juelich.de
     46}}}
    3747
     48=== 4. Start the application ...
     49{{{ #!sh
     50vglrun <APP>
     51}}}
    3852
    39 
    40 
    41 Start an X Server on your local machine.
    42 
    43 === 3. Connct to JURECAVIS ...
    44 
    45  The X11 traffic is encrypted, but the VGL Transport is left unencrypted to maximize performance.
    46 You can start the VNC server ...
    47 * ... on an '''interactive vis login node'''
    48  * + no batch system == instant access
    49  * -- system is shared with other users
    50 * ... on a '''dedicated vis node'''
    51  * + system is not shared (exclusive use)
    52  * -- access through batch system
     53[http://www.virtualgl.org/vgldoc/2_2/#hd007 | more ...]